| Tourney Rules |
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The Court - a rectangle divided into two equal halves
Object - To eliminate all members of the opposing team
The Play - Play begins with each team lined up behind their respective back line (with one foot completely behind the line.) 5 balls are on the centerline. On the whistle players can retrieve balls. The player must clear the attack line with 2 feet (which is 5 feet back from the centerline) before they can throw.
If you are hit by an opponent's ball in the air on any part of the body, excluding the head, you are out. This also includes deflections. The ball is live until it touches the ground or wall. For example, if a ball ricochets and strikes 4 players, all players are out if the ball is not caught. If the ball is caught, all players are safe and the thrower on the opposite team is out. A deflected ball can also be caught.
Once a player is in the outline they should not interfere with any balls on the court. Hands/fingers and clothing count.
Headshots - If a player is hit in the head, neither they nor the thrower are out. However, it is only a headshot if it is direct hit, meaning if a deflection hits you in the head, you are out. Please do not intentionally headhunt. We will give a head shot recipient the benefit of the doubt. The referee has final determination of what is called a headshot. Once a headshot occurs, that ball is immediately a dead ball. *in most cases a courtesy grace period will be given to a head shot recipient before they get whacked again
Catch-Ins - A good catch is a ball caught with two feet inbounds before it touches the ground (including deflections off a held ball or teammates body.) If a player catches a ball, an eliminated teammate can re-enter the game. Players must form an outline in the order they were eliminated. First out would be the first back in.
Saves - If a player is hit inbounds, neither that player nor a teammate can save the player that was hit by catching the ball out of bounds. The result is the player that was hit in the court of play is out.
Eliminated Players - Should line up in the order they were eliminated with the first out beginning the outline in the back corner. When you are out pay more attention than when you are in. This is the worst time to get hit in the privates. Also, when you are out you should not interfere with the balls that are on the court.
Giving up possession must be done by making a reasonable throw at the opposing team, not by rolling, placing, blowing or kicking the ball across the line.
If a referee counts down and a team has not thrown, possession of the balls can be awarded to the other team. Excessive stalling can result in a player being called out.
Rack the Balls - LOSERS RACK! After each game, the losing team must rack or line up the balls prior to the start of the game. Wow! If that is not incentive to win, I don’t know what is.
Timeouts - Each team has a 30 second timeout per match. You may use it to breakdance, eat orange slices, rest, or comb your stache. Timeouts/stoppage of play will be made clear by a visible signal from the ref. Do not assume that a whistle means play is stopped. Referees may also call a timeout.
Yellow Card - players arguing or acting as poor sports can be issued a yellow card. If a player receives a yellow card they must sit out the current game and the next. Red Card - see above. If a player receives 2 yellow cards or a straight/gay red, that player is out for that entire match and the infraction will be reviewed Winner - The team that wins the most games in the span of each timed match or the team offering the ref more money and/or booze.
Captains - Only team captains are allowed to interact with the refs. This should be done during a timeout, between games or if the ref has stopped play. Refs and Event Officials are All-Powerful - They make final rulings in the case of a dispute. If you are unhappy with the result you can try to go on The Peoples' Court. ***We play mainly on the honor system, but the referee has complete authority. |
